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Second Edition Promotional Cards

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NameTypeRarityOther
Generic Divine InterventionEventPromo1T
Text
You may only play this card if your opponent has a Pre-Game card in play that can be removed from the game. That card is removed from the game. This card is removed from the game.
2E

NameTypeRarityOther
Generic DojoSituationPromo1A
Text
At the beginning of your turn you may either place cards from your hand underneath Dojo or take cards from underneath Dojo to your hand. Dojo may have up to five cards underneath it. If this card leaves play, the cards underneath are discarded. You may only have one Dojo in play.

NameTypeRarityOther
Generic Old Carl's SecretsEventPromo1R
Text
Choose a Situation, Object, Plot, or Location in play. For the remainder of your turn, you may ignore the effects of that card.

NameTypeRarityOther
Generic Prime BlockBlockPromo1S
Text
GRID: ---/XXX/---
This defense can block attacks that cannot be blocked.

NameTypeRarityOther
Generic Sheriff BensonEdgePromo2, 1E
Text
MORTAL ALLY: Play in conjunction with a Police that removes a Situation. You may remove an additional Situation. You may only play one Sheriff Benson this turn

NameTypeRarityOther
Generic SkullObjectPromo1T
Text
When your opponent plays a Mortal Ally, they lose one Ability.
2E

NameTypeRarityOther
Generic THE DANGER ROOMLocationPromo
Text
When THE DANGER ROOM is in play, each player may discard a pre-game card to make any upper attack a head shot.

NameTypeRarityOther
Generic ThrustAttackPromo1, 1A1S1T
Text
GRID: ---/-X-/---
BASIC ATTACK: This attack does an additional point of damage. This card's Attributes do not count towards your deck construction limit. If your opponent played a Power Blow last turn, you may make your first attack this turn hidden. You may make a Hard Exertion to make this attack a Power Blow.
2E

NameTypeRarityOther
Quickening (Amanda)Pre-GamePromo
Text
During your May Do/Must Do Phase, you may discard up to three attacks from your hand to randomly discard the same number of cards from your opponent's hand.

NameTypeRarityOther
Quickening (Duncan 1)Pre-GamePromo
Text
You may discard one E to play a Basic Block against an attack that cannot be blocked.
2E

NameTypeRarityOther
Quickening (Duncan 2)Pre-GamePromo
Text
For every Ally you have in play, you may increase or decrease the size of a Hard Exertion you make by one (you must announce the size before performing the exertion).

NameTypeRarityOther
Quickening (Felice Martin)Pre-GamePromo
Text
If you do not play a Special Card during your turn, you may discard one E from your hand to look at your opponent's hand.
2E

NameTypeRarityOther
Quickening (Grayson 1)Pre-GamePromo
Text
You only lose three Ability when exhausting.

NameTypeRarityOther
Quickening (Grayson 2)Pre-GamePromo
Text
If your opponent took damage during their last turn, during your May Do/Must Do Phase you may remove one card from your opponent's Discard from the game.

NameTypeRarityOther
Quickening (Hugh Fitzcairn)Pre-GamePromo
Text
Once per turn, if you do not play a Special Card, you may make a Hard Exertion to prevent one damage for each E found (to a maximum of two).
2E

NameTypeRarityOther
Quickening (Slan)Pre-GamePromo
Text
You do not need to make an Exertion to make your attacks Power Blows.

NameTypeRarityOther
Quickening (Xavier St. Cloud)Pre-GamePromo
Text
You may include twice the restriction of any Plots in your deck. Once per turn, you may discard a plot from your hand to search your Endurance or Discard for a Plot with the same title and put it into your hand.

NameTypeRarityOther
Quickening (Zachary Blaine)Pre-GamePromo
Text
If you do not play a Special Card during your turn, you may make one attack you play this turn hidden.

NameTypeRarityOther
Swordmaster Pre-Game (Version 1)Pre-GamePromo
Text
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play.
2E

NameTypeRarityOther
Swordmaster Pre-Game (Version 2)Pre-GamePromo
Text
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play.
2E

NameTypeRarityOther
Swordmaster Pre-Game (Version 3)Pre-GamePromo
Text
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play.
2E

NameTypeRarityOther
Swordmaster Pre-Game (Version 4)Pre-GamePromo
Text
Rip this card in half and remove both pieces from the game to ignore the text on one Special Card or Edge in play.
2E

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