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Black Raven, Volume 3

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NameTypeRarityOther
Amanda Thick as ThievesSituation: TrapCollectionR
Text
[UR-060]
If your opponent plays an Edge that ignores the effects of a Situation: Time or Location card in play, you may flip Thick as Thieves to counter it. Discard after use.

NameTypeRarityOther
Crysta Van Pelt Blackmail (Event)EventCollectionR
Text
[UC-004]
On their next turn, your opponent loses an attack for each Ally card in play. You may play another Blackmail this turn.

NameTypeRarityOther
Crysta Van Pelt Blackmail (Situation)SituationCollectionR
Text
[UC-005]
You opponent must discard an Ally to play an Ally card. Your opponent's Exertions increases by one for each Blackmail in play.

NameTypeRarityOther
Crysta Van Pelt Cross RetreatBlockCollectionS2
Text
[UR-067]
[GRID: X-X/-X-/X-X]
If you successfully block an opponent's attack, you may play an additional attack this turn for each card you discard from your hand.

NameTypeRarityOther
Crysta Van Pelt DodgeDodgeCollectionR
Text
[UC-003]
[GRID: XXX/XXX/XXX]
You lose your next attack this turn.

NameTypeRarityOther
Crysta Van Pelt Fu-Ling AttackSpecial AttackCollectionR2
Text
[UR-065]
[GRID: ---/-X-/---]
This attack cannot be blocked or dodged. This attack does 3 damage.

NameTypeRarityOther
Crysta Van Pelt JealousySituationCollectionS2
Text
[UR-062]
Your opponent must randomly place an Attack or a Special Card from their hand under this card at the beginning of their turn. Instead of playing a Special Card from your hand on your turn, you may play a card from underneath this card. If their are five or more cards underneath this card at the beginning of your turn, you lose one ability.

NameTypeRarityOther
Crysta Van Pelt Korda's TouchEventCollectionR4
Text
[UR-063]
Look at the cards you have captured. You may play any cards there during your defense Phase as if they were from your hand. You may play another Special Card this turn.

NameTypeRarityOther
Crysta Van Pelt Korda's WillEventCollectionR
Text
[UR-064]
Look at the cards you have captured. You may play any cards there during your Attack Phase as if they were from your hand. You may play another Special Card this turn.

NameTypeRarityOther
Crysta Van Pelt Master's Back AwayDodgeCollectionR2
Text
[UR-061]
[GRID: XXX/XXX/XXX]
This defense will not avoid Ranged Attacks. You may play an additional Situation: Plot this turn.

NameTypeRarityOther
Crysta Van Pelt Master's Tai Chi StrikeEdge: TrapPromoS2
Text
[UR-066]
Play this card in conjunction with a Basic Attack. If your opponent plays a block against this attack, your opponent must discard all blocks from their hand.

NameTypeRarityOther
Crysta Van Pelt PersonaPersonaCollection4
Text
[UP-008]
During your Draw/Discard phase our hand limit is one more than your Ability. When your opponent plays a Special Card, they must place the top card of their Endurance face down, next to yours. When the opposing player exhausts, these captured cards are reshuffled into their Endurance. You may have up to four Master cards.

NameTypeRarityOther
Crysta Van Pelt Premium +1Pre-GameCollection
Text
[UP-009]
Play this card before the game begins in conjunction with the Crysta Van Pelt Persona card. You begin the game with +1 Ability. This card modifies your Persona and may not be removed from play.

NameTypeRarityOther
Generic CircusLocationCollection
Text
[UR-077]
No Animal titled or Multiples of any one titled card may be played.

NameTypeRarityOther
Generic Feudal JapanSituation: TimeCollection
Text
[UR-069]
You are now in the past. No foreigners are permitted on honored soil. No one can rearm. If Feudal Japan is targeted or affected by another card, the card's controller loses one ability. Fuedal Japan stays in play even if the Location is removed.

NameTypeRarityOther
Generic ForesightEdgeCollection
Text
[UC-007]
Play at the beginning of your turn. Look at one facedown Trap card, then turn it back down. The trap card is not activated.

NameTypeRarityOther
Generic Nemesis (Crysta Van Pelt)SituationCollection
Text
[UR-068]
Misguided Pupil: You may only play this card if your opponent is Crysta Van Pelt. While this card is in play, Crysta may only draw one card during the Draw/Discard Phase.

NameTypeRarityOther
Generic Police EscortSituation: TrapPrizeR3
Text
[UR-079]
If any object is removed from play, your opponent is Disarmed and without their weapon. Discard this card after your opponent's next three turns.

NameTypeRarityOther
Generic ValiantSituation: TrapPrize3
Text
[UR-078]
If your opponent plays a Location, your opponent must discard 5 cards from their hand. After this card is flipped, any player who plays a Location must discard five cards from their hand.

NameTypeRarityOther
Iman Fasil Capo Ferro AttackSpecial AttackCollectionS2
Text
[UR-072]
[GRID: ---/-X-/---]
If this attack is successful, your opponent must reveal their hand. This attack does an additional point of damage for each Location or Situation: Time card in your opponents hand.

NameTypeRarityOther
Kanwulf Blood MoonSituation: TrapCollectionS2
Text
[UR-073]
The deadly ritual has deadly results. When your opponent makes an Exertion, their Exertion is decreased to zero. Your opponent may increase their Exertion size by one for each Edge card they discard from their hand.

NameTypeRarityOther
Rebecca Horne Pre-Game (Additional Powers)Pre-GamePromo
Text
[UP-011]
Play this card before the game begins. You may add 1 extra non-Master Dodge type card over the restriction. You must announce which Dodge card was added in conjunction with this Pre-game.

NameTypeRarityOther
St. Anne's Broadsword Counter ParryEdgeCollection
Text
[UC-007]
Play in conjunction with a Basic Block or Basic Attack. If you make an Exertion for a Power Blow or Power Block, reduce that Exertion by two cards.

NameTypeRarityOther
St. Anne's Broadsword Lateral ParryEdge: TrapCollectionR
Text
[UR-074]
Play in conjunction with any Spinning Attack or Overextended Attack. If the attack is successfully dodged, your opponent loses one ability.

NameTypeRarityOther
St. Anne's Broadsword Pre-GamePre-GameCollection
Text
[UP-010]
Before the game begins you must declare whether you're using the Broadsword as a one or two handed weapon. You may switch at the beginning of your turn, but you lose one attack that turn. Discard two cards from your Endurance to turn a Basic Block into a Power Block. Increase the chance of any prone attempt made against you by one in six.

NameTypeRarityOther
St. Anne's Broadsword Quality BladeObjectCollection
Text
[UC-006]
Instead of losing an attack to switch the Broadsword from one-handed to two-handed, discard a card from your Endurance.

NameTypeRarityOther
St. Anne's Broadsword Whirlwind StrikeSpecial AttackCollection2
Text
[UR-075]
[GRID: XXX/X-X/XXX]
Play after a successful dodge. Your opponent cannot play a dodge from their hand against this attack. This attack requires that you use the Broadsword as a two-handed weapon.

NameTypeRarityOther
The Four Horsemen Weep For The WorldSituationCollectionS2
Text
[UR-076]
When your opponent plays a Special Card, they lose one ability. Remove this card from the game when you take damage.

NameTypeRarityOther
The Kurgan AmbushEventCollectionS4
Text
[UR-070]
You may play this card if there is a Location in play. Your next attack this turn cannot be dodged or blocked.

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